JOURNALS

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Dev Journal


Frequently Asked Questions for Ashes of the Singularity II

Answering your Top Questions about Ashes of the Singularity II As Ashes of the Singularity II continues to evolve, we’ve gathered the most common questions from across the community into one easy place. Whether you’re curious about new mechanics, returning factions, or what sets this sequel apart, this FAQ will help you get up to speed. As development progresses, we will continue to add questions and update answers. General Q: Do I need to have played the first ... [read more]

Dev Journal


Ashes II Dev Journal: Will the Real Humans Please Stand Up?

Humanity amidst a Post-Human Future While Ashes of the Singularity I focused on the conflict between the Post-Human Coalition and the Substrate, in Ashes of the Singularity II players have the opportunity to see what’s going down on Earth. And, well, it’s a lot. There’s still a five-day work week on top of a variety of international crises: a fractured Post-Human Coalition circumventing United Earth ordinances, the spread of environmental destruction caused by Turinium, a growing divide bet... [read more]

Dev Journal


Ashes II Dev Journal: A Preview of Internal Alpha 1

We’ve been hard at work on our internal Alpha 1 milestone. The focus has been finishing the new faction: the United Earth Forces (UEF). This is a unified military command made up of the United States, China, Russia, the EU, Australia, Japan, Korea, and others, all placed under your control to deal with the so-called “Post-Human Coalition.” Our story so far Those familiar with Ashes of the Singularity (2015) may recall the then far-fetched idea that, in the not-so-distant future, a h... [read more]

Dev Journal


Ashes II Dev Journal #10: Armies

What if every unit you created in an RTS game was automatically put into the equivalent of a ‘control group’? Let’s call that automatic group an ‘Army’. And what if that Army was a core way you issued orders to your units? You select the Army, much in the same way you’d select a single unit, and tell it to go somewhere. The Army takes care of getting all of the individual vehicles, soldiers, etc. to a location near where you asked the army to go. It has a desired ‘formation’ in mind, so it’ll... [read more]

Dev Journal


Ashes II Dev Journal #9: A Family of RTS Games

If you’re new to the Ashes of the Singularity RTS universe, let’s start with a primer: Ashes of the Singularity is a real-time strategy game set in the near future in which players fight for control of worlds. The scale of the maps tend to be very large and are broken up into regions. Controlling a region gives the player access to the resources within which can be extracted to be used in the war effort. Each side starts with a central base that if destroyed, causes them to los... [read more]

News


Discord AMA for Ashes of the Singularity II on October 28

Join us on October 28th for a Discord AMA on Ashes of the Singularity II Join the Discord The developers at Oxide are going live on Discord October 28th to answer your questions about the creation of Ashes of the Singularity II, the sequel to the massive RTS. 📍 Ashes of the Singularity Discord 🗓️ October 28, 3PM - 4:30PM EST [read more]

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