JOURNALS

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News


VentureBeat: Ashes of the Singularity is like StarCraft on steroids

VentureBeat has a great article up today about Ashes of the Singularity. "The game from Stardock and Oxide Games is perhaps the biggest beneficiary of Moore’s Law, the prediction made by Intel chairman emeritus Gordon Moore that computing power would continuously improve at a regular rate. The game allows you to command an army of sci-fi forces against a human or computer opponent in real-time action. I had a hands-on preview of the game that confirmed the title is an exercise ... [read more]

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New Maps, More Explosions, and Improved AI arrive with Beta 2 Today!

Beta 2 is Now Available Exciting Explosions, New Maps, and Improved AI! Ashes of the Singularity Beta 2 has arrived and it just keeps getting better! Like explosions? So do we, that's why we've made them bigger. Looking for a variety of maps? No problem, we've added some new ones! Wishing for an improved AI? We've got you covered! With a new Multiplayer season beginning and a host of other improvements and stability fixes, get yourselves revved up for Ashes of the Si... [read more]

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Ashes of the Singularity Developer Diary - Humanity in 2178

Stardock's Founder and CEO Brad Wardell has started a series of developer diaries for Ashes of the Singularity which will be posted on The Escapist. The first one is up today and gives an introduction to Ashes of the Singularity. "When I was a kid, I thought the future of humanity was pretty straight forward. In college, I wrote a game called Galactic Civilizations  that took place in the year 2178. The premise was much the same as traditional Sci-Fi. Humans travel the galaxy in... [read more]

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VentureBeat on DirectX 12 and Ashes of the Singularity

VentureBeat has an article today about Ashes of the Singularity and how it's taking advantage of DirectX 12.   "That’s why graphics chip maker  Advanced Micro Devices  is teaming up with game engine developer Oxide Games and publisher  Stardock . Essentially, RTS games have been good at depicting small-scale battles. The goal of Ashes of the Singularity is to depict real-time wars. Thousands or even tens of thousands of 3D objects could appear on screen ... [read more]

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Beta 1 Now Available for Ashes of the Singularity: Substrate Faction and other new features!

Every War Has at Least Two Sides Meet the Other Side: The Substrate! You've had plenty of practice with the Post-Human Coalition,  but now it's time to experience  the conflict with the  AI faction: The Substrate! With new  buildings and units,  it's time to revisit the battlefield from the other side. Not only is the Substrate joining the fray,  but there are lots of other new additions to the Beta:   NEW D... [read more]

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Version .71 is here with some new game play adjustments and updates!

Ashes of the Singularity v.71 is Now Available! This build addresses a few bugs and makes a couple of adjustments to game play balance. The cost of the Hades unit has been reduced, Centaur missiles are now armor piercing, and archer rockets fire less often but deal more damage, to name a few. The UI has seen a few tweaks, the largest of which is the "Invite Friends" button, which will now be enabled for non-host players. To see what additional changes were made to graphics, sound, ... [read more]

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