Tom's Hardware Interview: Pioneering The Multi-GPU Future With Oxide Games

Published on Wednesday, December 2, 2015 By Island Dog In Ashes of the Singularity News

Tom's Hardware has an interview with Dan Baker on the Nitrous Engine, DirectX 12, and multi-GPU support.

"Baker suspects that Oxide Games and the Nitrous Engine are just the pioneers of an industry-wide change in how graphics are rendered in the future. He was reluctant to elaborate, but when I asked if he thought this will be used in VR, he allowed, "I would say yes."  

It’s fine to get excited about a new game -- Ashes of the Singularity may well be a terrific title -- but there’s so much more happening around it that will have far-reaching ramifications for the whole of the gaming industry. The multi-GPU capabilities being developed thanks to innovations in DX12 and the efforts of Oxide Games have the gaming community -- rightfully -- excited."

http://www.tomshardware.com/news/oxide-games-dan-baker-interview,30665.html